SCP-2133-1-1 and SCP-2133-1-2 are separate enemy units appearing on the SCP 2133 map in SCP Tower Defense. Both have medium speed and moderate health, making them average threats. They deal low damage and have no special abilities, relying on their numbers and steady advance to challenge players’ defenses.
SCP-2133-3-1 and SCP-2133-3-2 are separate enemy units appearing on the SCP 2133 map in SCP Tower Defense. Both have lower speed but higher health and damage compared to SCP-2133-1 enemies, making them more dangerous threats. They have no special abilities and rely on their durability and stronger attacks to break through player defenses.
SCP-2133-2 is a unique enemy on the SCP 2133 map in SCP Tower Defense. Instead of following the path, it emerges from underground and wraps itself around a player’s tower with tentacle-like appendages. It does not attack the tower directly—instead, it forces the tower to focus all its fire on it, effectively distracting and disrupting the tower’s normal operation.
It has no special abilities beyond this behavior but is dangerous due to its ability to neutralize a tower by occupying its attention.
SCP-106 is an armored and extremely dangerous enemy in the SCP Tower Defense game. Its key feature is the ability to disappear underground (move in stealth mode) periodically, making it difficult to stop with standard turrets. In underground mode, it is immune to most attacks and continues to move towards the base until it re-emerges.
SCP-173 is an armored enemy with an unusual way of moving. Instead of classic movement, the enemy teleports every few seconds, approaching the base in leaps and bounds. This unique mechanic makes it difficult to predict and harder to shoot with traditional turrets, especially those with a low rotation speed or limited range.
SCP-008 are the basic enemy found in the early waves of SCP Tower Defense. It represents an infected host of SCP-008 in an advanced stage of infection. It is slow, poorly armored, and poses little threat to well-prepared defenses.
SCP-106 is an armored and extremely dangerous enemy in the SCP Tower Defense game. Its key feature is the ability to disappear underground (move in stealth mode) periodically, making it difficult to stop with standard turrets. In underground mode, it is immune to most attacks and continues to move towards the base until it re-emerges.
SCP-049 is a unique support enemy in SCP Tower Defense (Plague Doctor). Aside from his decent durability and heavy damage, his greatest asset is his ability to heal other 008-type enemies every few seconds, making him a key target on the battlefield.
SCP-096 is a dangerous, armored enemy in the SCP Tower Defense game. He has very high durability, and his key feature is the ability to sprint for a short period of time, which rapidly increases his speed, allowing him to quickly close in on a defensive base. Additionally, the armor reduces damage taken from most weapons, making him resistant to basic fire.