Stats:
-HP: 120
-Movement Speed: 0 (only moves by teleporting)
-Damage: 16
-Cash on Kill: 130
🌀Special Abilities:
Teleport every 2.5-5 seconds, he instantly moves a certain distance towards the base. Teleporting bypasses slows and path blocks, but does not make him invisible - turrets can attack him if they react in time.
Resistances:
🛡️ Armored: Reduces damage taken from regular bullets (requires turrets that deal armored damage or special effects to deal full damage to him).
Tactics:
106 requires turrets with a fast reaction time and good range, as sudden teleports can tear him out of the firing range. Armor also reduces the effectiveness of basic turrets, meaning you'll need to use armored or high-damage turrets.
Tips:
✅ Deploy long-range, fast-reaction turrets to give them a better chance of catching him between teleports.
✅ Don't rely on slows or barriers - teleporting bypasses these effects.
✅ It's best to have a multi-layered defense to give yourself a chance to hit him at different stages of his teleport.